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Architecture as Translation: Africanfuturism in Folklore, Film, and Speculative Art

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"Take your dream suppressants." The opening line in Wanuri Kahiū's Pumzi, directed at our protagonist Asha, enforces the order of severing ties with hopeful futures and ancestral memories in pasts shared to compel her focus on the perpetual present in the Maitu Community's heterotopia of an enclave. The bird's-eye view shot of the Maitu reveals a sterile, drone-like structure with a panoptic sphere at its center where normal human behavior is medicalized. The layout is built around closed-loop recycling systems as apt as a self-sufficient organism, designed to escape the toxic environment of a sickly Earth, where every pipe and corridor is engineered to harvest human excretion for water generation, thereby absorbing the roles of nature and state both. The community's architecture perfectly translates the film's message with its physicality.

Across folklore, film, and art, the same move recurs: architecture translates an elsewhere, whether ancestral, spiritual, or speculative, into form that can be seen or entered. The sections below follow that translation from the Kasubi Tombs to Kizazi Moto, and show that the elsewhere is a way of reading the present.

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Stories as a Resource: How Narrative Design Builds Resilience

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This article is part of "Thresholds", a special edition printed newspaper by Cobe Notes x ArchDaily.

There are two unique things about being human that made us survive the early years and spread over the whole planet: sweating and storytelling. Sweating helps cool down the body when running long distances. Stories help us collaborate in big numbers and share knowledge across groups and generations. As architects, we still rely on the same tools to make visions become reality.

As professor of stories Angus Fletcher points out in his book Primal Intelligence, there is a common misconception about the role of stories: when our "rational" brain has developed an idea that we fail to explain to a wider group, we pack it into a story, and suddenly everybody understands. Fletcher argues that it actually works the other way around: ideas come from stories, our brain works in stories, and stories form reality. Architects have a derogatory term for turning that process the wrong side up: "post-rationalisation", for example when diagrams are made to explain a design that is already decided.

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How Do You Make Every Step Count? Buildner Announces Stair Competition Winners and Launches New Edition

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Buildner has announced the results of its international architecture ideas competition, Architect's Stair, and the launch of its third edition.

The event invited designers to reflect on one of architecture's oldest and most symbolic elements: the stair. Beyond its functional role as a connector of levels, the stair was positioned here as a medium of architectural storytelling—an invitation to explore ideas of procession, sequence, space, and form.

For this first edition, participants were asked to conceptualize a stair not as a technical solution but as an expressive artifact—an embodiment of their design sensibility and architectural values. There were no constraints on site, scale, material, or program. Instead, designers were challenged to reimagine the stair as a sculptural, poetic, and even philosophical construct—one that could provoke, question, or elevate our understanding of vertical space.

Interdisciplinary Design: SCI-Arc Graduates Merging Architecture and Art

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SCI-Arc alumni continue to make an indelible mark on the global design landscape, pioneering new approaches in architecture, technology, and interdisciplinary practices. With a reputation for fostering radical experimentation, the school has produced graduates whose work challenges conventions and redefines spatial possibilities. Recent alumni achievements underscore SCI-Arc's role in shaping the next generation of architects and creative thinkers.

What Is an Architectural Curator?

In his book "Curation: The Power of Selection in a World of Excess," Michael Bhaskar defines curation as "using acts of selection and arrangement (but also refining, reducing, displaying, simplifying, presenting, and explaining) to add value." Originating from the Latin word curare, meaning to take care of, the curator's role in dissecting our understanding of the world around us cannot be overlooked. Over time, as the definition morphs into different bodies, the practice of curation continues to evolve, filling the roles of caretakers of our built environment and thinkers of different forms for the overall bettering of society.

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Storytelling for Interiors: From Murals and Wallpapers to Digital Screens

Walls have long been more than mere structural elements; they are canvases that narrate stories, reflecting desires for nature, spirituality, or the pursuit of tranquility and stimulation. With advancements in addressable LED pixels, walls have evolved into immersive digital surfaces capable of displaying any image in large format, adapting to the needs of the moment.

However, while universities continue to train architects and interior designers to create static buildings, the art of meaningful storytelling through digital screens—especially those with dynamics—remains largely unexplored in academic curricula.

Can AI Make Architects Better Storytellers?

This article is the sixth in a series focusing on the Architecture of the Metaverse. ArchDaily has collaborated with John Marx, AIA, the founding design principal and Chief Artistic Officer of Form4 Architecture, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints.

Artificial Intelligence is at the genesis of creating fundamental changes in the way we design and construct buildings and cities. Some of these changes will be abrupt and disruptive to normative practice.  Others will take more time to feel the effect of this new technology, but the change will be pervasive.  When combined with the Metaverse, AI will also offer vast opportunities for the profession to expand and grow.  The kinds of spaces and environments we design in the Metaverse will be, in some aspects, very different from what we currently design in the physical world alone. AI evolves every day, and we are compelled to learn while we innovate. AI has proven it is a powerful tool to assist designers and offers the potential to challenge us to alter our design process. Combining AI with narrative design is one of those challenges.

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Henning Larsen, Architectus, and Arup Selected to Transform the Canberra Theatre Centre in Australia

The consortium formed of international studio Henning Larsen, Australian office Architectus, and global consultants Arup has been selected to transform the Canberra Theater Center into a vibrant and inclusive space. The project is developed in consultation with First Nations peoples to ensure that Canberra’s Civic and Cultural District will become a welcoming space for both artists and audiences. The winning tender includes preliminary designs that depict a new theater building to be added to the district, in addition to the renovation of the Courtyard Studio, Canberra Theater, and The Playhouse.

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Architecture in Japanese Manga: Exploring the World of Jujutsu Kaisen

Manga is an umbrella term for a wide variety of comic books and graphic novels originally produced and published in Japan, and unlike western comic books that we may be more familiar with seeing printed in full color, are primarily published in black and white. Manga is the Japanese word for comics published in Japan, with the word itself comprising of two kanji characters: man (漫) meaning 'whimsical' and ga (画) meaning 'pictures'.

Not to be confused with the popular Japanese medium of anime, manga is print media whilst anime stands as visual media that is either hand-drawn or computer-produced, combining graphic art, characterization, cinematography, and other forms of creative and individualistic techniques. It is most notable that a lot of anime is developed as a result of a successful franchise that began as mere manga novels, but what continually unites the medium of manga and anime is the use of diverse art styles throughout various narratives that have been constructed for us consumers to follow.

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What is Architectural Forensics?

The term ‘Architectural Forensics’ varies in definition. In short, it refers to the investigation of the built environment, whether that be in relation to crime and injustice or an investigative process to discover the root cause of damage and deterioration in buildings. Often forensic architects are invited to identify potential issues and advise in how to avoid them. The role of this architect is to remain unbiased, identify issues within construction, determine potential causes and suggest solutions. They are to uncover factual evidence, which may aid in future construction or provide answers to issues associated with a particular built environment.

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Visualizations as an Architectural Storytelling Tool

When we hear the term visualization, it’s likely that we picture a flashy render full of lights, people, dazzling finishes, and a sense of energy about the place that we are viewing. Aside from rendering a three-dimensional space, architects also need to develop their skills in the representation of intangible ideas that help drive the narrative behind their arguments. Instead of creating one-off concepts that are presented in a traditionally linear sequence, designers need to craft a story, structure their designs like a thesis, and consider how our presentations have the power to reveal the priorities of a project.

Let’s Talk About . . . Togetherness

We connect with our built environment through stories, most of which are passed down over time. Join us on November 19 for an exploration on how stories go missing, or how some perspectives remain below the radar. Community is built upon understanding and empathy. What changes as we bring different stories together?

Architecture of Power: Short Story Award

Welcome to 2019; polarizing political views are an ever-present reality and it doesn't seem to be improving. Whether you live in the US or on the other side of the globe our environments are actors in the theater of influence. What happens when design becomes part of the equation? How does architecture and the built-environment play a role in the social and political lives of the people in power and those on the fringes?