
The work of a Production Designer has many parallels with that of an Architect. Both are tasked with bringing to life a conceptual environment, keeping true to that concept through budgets, time pressures, logistics and regulations. Both share a similar creative process, developing the ideas and then collaborating and coordinating with a team of professionals to give those ideas physical form. However, Production Designers are concerned with creating environments to be captured on film only for a matter of moments. Not something a standard Client is likely to request from an Architect.
While the freedom of not having to fully resolve building details – just making it look that way (not to mention the added bonus of avoiding the inevitable callbacks for defects), may seem appealing, consider having to dismantle everything you have created at the end of the process. Somewhat of an anticlimax you would think.
Not so, says Catherine Martin, veteran Production Designer, two time Academy Award winning Art Director, and the creative force behind the sets and costumes of Baz Lurhmann’s films.
