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Head of Product at ArchDaily. Architect (UDD - Santiago, Chile), Product Manager and UX Designer (General Assembly - LA, California). Special interest in issues related to cities, technology, data science, internet and how they all impact human psychology. Instagram: @solcitolindo

We’re hiring at ArchDaily! Every day, thousands of architects from around the world submit their latest projects and content related to architecture, urbanism, and construction.

Up until now, space architecture has been mainly focused on engineering, centered on projects like orbital space stations or Martian exploration convoys, commissioned by world space agencies such as ESA (Europe) or NASA (USA). But in recent years, an increasingly broader spectrum of professionals (e.g. architects, sociologists) as well as entrepreneurs and investors (not all well intentioned) have joined the challenge of designing extraterrestrial built environments, the new space race of the 21st century.
The fast development of technology, the increase of world population and the climate change crisis create the perfect setting to think about life outside of our planet, and as these trends continue to evolve and converge, new opportunities to explore options beyond our traditional limits appear (NEOM), as well as new organizations which support this research (like SATC, SICSA). Even though no one is currently on Mars, many ongoing projects and simulations (MARS-ONE, Mars City Science) are already exploring how we will design, build and inhabit the new realms of humanity in outer space.
Helen Taylor of Woods Bagot and Rachel Cooper of Arup Associates team up to explore how deep basements may be the future of the city as density and population growth result in the need to dig deep as well as build high. Using their current joint project as a case study, they share their experience of building the deepest habitable basement in London and among the deepest in the world. Set to open in 2020, The Londoner will offer 350 rooms, multiple restaurants and lounges, a rooftop bar and underground spa with swimming pool, Odeon cinema, and a 1,000-capacity ballroom. At over 35 meters deep and containing a large percentage of the FOH floor area, the basement presented several challenges that required innovative architectural and engineering solutions from both teams, which are presented in the following interviews with Helen and Rachel.
Lukasz Platkowski, Principal and Design Leader at GENSLER, presents his vision on how the world of work undergoes a tectonic shift, due to advancements in technology such as artificial intelligence and job automation, which are disrupting the already known and tested working models. Our new lifestyles, needs and expectations are shaping the way we work, and this is overwriting the boundaries between workstyle and lifestyle.
Sushant Verma, Co-founder and Design Head at rat[LAB] Studio, told ArchDaily about how computational design is currently being used to push the design industry to a faster pace of adaption of new technologies, which has led to innovations of various scales and types, and how architects and designers need to focus on an in-depth mindset of problem-solving, learning new techniques and methodologies, instead of just focusing on specific technologies.

By 2050, the world’s population is expected to have exceeded 10 billion people, making overcrowded cities one of the most pressing issues of the present. Data analysis, machine learning, transportation developments, and the rapid development of new social technologies are increasingly changing the needs of people and communities, which will have a direct impact on the issue of overcrowding and on our built environment more largely.